Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

And none of that (sadly) is about openness. It's about price. The iOS share of mobile spending is basically the inverse: ~70% iOS, ~30% Android.


Spending on hardware, or spending on in-app purchases?


Neither, they are talking about 'the ratio of people buying apps'.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: