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I don't think pg is wrong on this at all, and I don't run a business so this is largely me just bloviating, but a large part of the fun of a project for me is figuring out how it's going to scale.

Obviously there's software scaling, which of course on this forum doesn't need much explanation; making code maintainable and making it work with lots of users is just something I find really interesting and fun.

But it's not just software; there's also other projects that I work on that to me the fun part is figuring out "if I had to do this a million times how could I make this easier?"

Stuff like figuring out ways of batch-cooking food so that I could handle dozens of people, for example, is something I find pretty enjoyable, even if I will never have a situation where I need to feed dozens of people. Figuring out how to get mass production of 3D printed parts using OctoFarm is fun even if I never really need more than one part at a time. Buying industrial-sized CO2 containers and kegs for my soda habit makes me feel cool.

I dunno, I guess to me it sort of sucks the fun out of things to have to do things in the non-scalable way, but I guess that's sort of pg's point.



I volunteered at a food for homeless place and batch cooked. It was fun. Also I weirdly enjoy cooking a kilo of rice more than 100g, knowing future me can just grab some rice later in the week no hassles.


Yeah, it’s also easier to get the portions right with a bigger batch for food; tripling the portion size triples the margin of error.




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