Isn't the exactly the problem that preemptive multitasking is built for? For example any program built on the BEAM[1] wouldn't have this problem presumably. Do most languages not have a standard solution for this?
Pre-emptive multitasking is a tool that a solution might use, but it is not a solution on its own. If you have three users spawning one thread/process/task and one user spawning a million (literally, not figuratively), that one user can easily completely starve the three little users. Some of their million tasks may also be starved. But they'll get more done overall.
This whole problem gets way more complicated than our intuition generally can work with. The pathological distribution of the size of various workloads and the pathological distribution of the variety of resources that tasks can consume is not modeled well by our human brains, who really want to work with tasks that are essentially uniform. But they never are. A lot of systems end up punting, either to the OS which has to deal with this anyhow, or to letting programs do their own cooperative internal scheduling, which is what this library implements. In general "but what if I 'just'" solutions to this problem have undesirable pathological edge cases that seem like they "ought" to work, especially at the full generality of an operation system. See also the surprisingly difficult task of OOM-killing the "correct" process; the "well obviously you 'just'" algorithms don't work in the real world, for a very similar reason.
As computers have gotten larger, the pathological distributions have gotten worse. To be honest, if you're thinking of using "fair" it is likely you're better off working on the ability to scale resources instead. There's a niche for this sort of library, but it is constantly shrinking relative to the totality of computing tasks we want to perform (even though it is growing in absolute terms).
In preemptive multitasking you are trying to get all the work done as quickly as possible, but with FAIR and similar systems you want to make sure that a single client/user/resource cannot steal an inordinate amount of capacity.
I do not think languages/runtimes typically implement that kind of prioritization/limiting mechanism.
[1]: https://en.m.wikipedia.org/wiki/BEAM_(Erlang_virtual_machine...