Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Didn't Unity and Epic have people working directly on the Vulkan specification? I remember reading a comment (maybe here!), way back during Vulkan's original release, where someone was screaming about how Vulkan was a conspiracy to make us dependent on giant, multi million dollar game engines.

I don't know about any conspiring, but I've thought about that comment often, because the result appears the same: The barrier to in-house game engine development has been risen further.



I know Unity does, I forget if Epic does but I'd be surprised if they didn't.

Not really a conspiracy so much as the fact that Unity/Epic have much more opinions on what a graphics library can/should be than a small engine developer. The former don't care if it takes longer to release games, they have staff around the clock working on the engine.




Consider applying for YC's Summer 2026 batch! Applications are open till May 4

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: