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Meta is smartly capturing the MR developer market like they captured the web developer market with React.

In terms of Vision vs Quest - I wonder if there will be a "React Native" parallel that allows developers to write React for both Vision and Quest apps. A lot of the developer market comes down to languages: Python for AI/ML, Obj-C (Swift) for iOS, Java (Kotlin) for Android - but JavaScript always seems to weasle its way into these native platforms and a lot of companies end up just writing React for anything front-end.



There is react native for VisionOS already and the react team has hinted at react native for Quests/VR in the past..


I didn't know, thanks for letting me know! Just found this: https://www.npmjs.com/package/@callstack/react-native-vision...

> This is a full fork of [React Native] with changes needed to support visionOS.

Awesome.


Making any multiplatform real-time 3D for Apple is such a pain. Even simply using Xcode is a nightmare.


Agree with you there! I don't particularly love Facebook and haven't even used it since 2009, but I can't deny how world-changing React has been for not only front-end (in terms of state management etc.) but also for building cross-platform native UIs on various platforms like TVs and mobile devices - and being able to do it with a (mostly) common codebase.

I probably would have never built for iOS if I had to use Xcode and their entire ecosystem, luckily in RN you usually just need to install their command line tools and never open the software.


If you use Expo, you don’t even have to do that.


Expo was amazing for my first foray into React Native (https://github.com/bennyschmidt/daily-tarot)

I eventually ran into some limitations (accessing Camera Roll back then, also in-app purchases back then) that forced me to have to use more native stuff. I bet it's come a long way though since then.




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