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I think the Unix model is a local maxima in the design space we've been living in for decades. It's incredible how well we've managed to scale and tweak the concepts but onto the systems we have today, but I'd love to see more experimental OS architectures again.


Definitely more experimentation would be good.

On the light experimentation front, a longstanding goal of mine is to see NixOS support multiple kernels, because the status quo of having to cobble together a userland from parts for each kernel is a huge productivity drag. Having a "userland assembly toolkit" that lets you plan out what software you want to support with what patches could dramatically lower the barrier to entry.

Trying to carve out a driver layer would also be fantastic. This should be analogized to LLVM making a reusable compiler backend, and the dramatic effect that had on programming language diversity allowing things like Rust to come into existence.

At the same time, kinda what I am saying here is that maybe it isn't quite a local maxima.

Today most kernel work is motivated by performance, maybe security. The mistakes that are already worked around with more ugliness in other layers is usually not prioritized --- we have the workarounds, what's the problem? If more OS work was thought of in productivity terms --- we want to make writing correct, secure, performant, etc. software easier and more natural --- I think we would find the gradient might be bad in many directions, but still good in others.

The stuff I include here is are all things that I think could be refactored into existing "heritage" kernels without much difficulty. I actually looked a bit at FreeBSD and Linux for the process-spawning parts, for example. Just need to slice up the fork/exec code and then call it in a different order.




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