I understand why devs choose Electron and the benefits seems worth it overall and I'm glad it exists (and as you point out, a video editor might be an especially appropriate application for electron). That being said, it has a cost, and part of that cost is that there are certain users who don't like the experience of using electron apps. You may not agree with how big a deal this is for them, but the tone of this seems to be that they are wrong for having that preference. As a dev you don't really get to decide what users do and don't like; it's of course your prerogative to make whatever tradeoffs you wish, but I'd be careful about denying people's experience of your software.
Which exact experience with using an electron app are you talking about that some people don't like? The size or memory usage? I get that some people like to run multiple apps at the same time and are running out of memory, but I think many other apps use more memory than Electron based apps. Of course trying to reduce the memory footprint of an app is always a good thing, so that's indeed a trade-off.
Hi, actual third world person reporting from the third world.
Most of our machines have no SSD and 8GB RAM on a laptop is a luxury. You can buy brand new Celeron machines like it's 1998. Windows 10 runs like shit and Windows 11 is basically a slideshow. Electron apps are the bane of our existence.
I'm not speaking of anything specific. Clearly enough people dislike the experience enough to avoid using apps based on it altogether. That's not my view or experience of electron apps broadly, but I'm single user on a specific setup. My point is less about specific criticisms of electron and more about the fact that dismissing people's experiences with it doesn't really do anything to win those folks over.