One additional thing from my experience, is if using Rust as a backend, the turnaround time for hot loading Rust changes is not trivial. This leads to longer times in building things vis-a-vis building in Electron with .ts/.js backend.
I know there's probably docs somewhere, but what was the process to integrate mold into your build chain? Is it involved or fairly easy? I just heard of this for the first time and wondering if it could be useful to cut down build times in all my rust libs/apps...
One additional thing from my experience, is if using Rust as a backend, the turnaround time for hot loading Rust changes is not trivial. This leads to longer times in building things vis-a-vis building in Electron with .ts/.js backend.