>A PSP packet starts with the original IP header, followed by a UDP header on a prespecified destination port, followed by a PSP header containing the PSP information, followed by the original TCP/UDP packet
So it looks like the inner data can be either TCP or UDP. So you have the option of making it reliable or not.
So it looks like the inner data can be either TCP or UDP. So you have the option of making it reliable or not.