This is still very much true, to the point that game consoles will reserve areas of rotating media for different purposes, depending on speed (e.g., disk caches on the Xbox are on the outer tracks).
For optical media the layout of assets can be critical to the user experience. You probably want your startup assets located on the outer, faster tracks.
For optical media the layout of assets can be critical to the user experience. You probably want your startup assets located on the outer, faster tracks.