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How to describe that? Simple, describe how management was setting up cage matches between competing development teams. I'm not saying "Don't blame management", not at all. I'm saying "bad management" is an insufficient answer. How did they go wrong? Playing dev teams off one another is a different problem than, say, insisting on using tech that isn't up to the task (a situation I've been in before), or an unwillingness to say no to the customer (a situation I've been in before, too).

Hell, I've talked openly in interviews about the problems with a project that I got fired from, and blamed both management and the customer in no uncertain terms. I fault myself mostly for not walking out on it. I still get job offers when talking about how I got fired by incompetent management of an out-of-control project. But part of that is that my story leads somewhere - it leads to my lessons learned, conditions I will no longer tolerate in a workplace, #1 of which is the bottomless budget.

So I care less about how you screwed up, or who or what you blame, and more about what you learned from the failure. Tell me that, and you win my heart.



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