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Re: the C++ thing.

Yup you can! That's actually how Expo's `GLView` (which exposes OpenGL ES as a WebGL'y API in React Native's JS context) works. The binding is done in common C++ code for both iOS and Android. Calling to that from Obj-C is straightforward, for Java you use JNI. This is binding is done manually and built once (not auto-exposed), then you can use the GL stuff in JS!

https://github.com/exponent/exponent/blob/master/cpp/EXGL.cp... Here's the code



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