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To make things even more confusing, the high-density floppy introduced on the Amiga 3000 stored 1760 KiB

At least there it stored exactly 3,520 512-byte sectors, or 1,760 KB. They didn't describe them as 1.76MB floppies.

Please read the article in full. The GPU die where all the computations occur and the majority of power is spent will remain on TSMC.

TSMC plans their A14 process to be in high volume production in 2028. It will include backside power delivery introduced in their A14 process (expected 2026/2027 high volume production), which means it will be quite competitive with Intel.

https://semiwiki.com/wikis/industry-wikis/tsmc-a14-process-t... https://semiwiki.com/wikis/industry-wikis/%F0%9F%A7%A0-tsmc-...

There's an older article at https://www.igorslab.de/en/350-watts-for-nvidias-new-top-of-... which shows the breakdown of power consumption for GPUs. The GPU die itself is only 230W of the entire power budget.


The entire sentence is even less enthusiastic:

"The GPU die will remain with TSMC, but portions of the I/O die are expected to leverage Intel's 18A or the planned 14A process slated for 2028, contingent on yield improvements."

Reading between the lines: Nvidia will most likely design a TSMC version of those I/O die portions in case Intel fails.

Intel has a decades long reputation of failing its attempted foundry customers. Whether or not Nvidia's ownership stake is sufficient to overcome the inertia within Intel that has resulted in those failures remains to be seen.


Thanks for publishing your blog! The articles are quite enlightening, and it's interesting to see how semiconductors evolved in the '70s, '80s and '90s. Having grown up in this time, I feel it was a great time to learn as one could understand an entire computer, but details like this were completely inaccessible back then. Keep up the good work knowing that it is appreciated!

A more personal question: is your reverse engineering work just a hobby or is it tied in with your day to day work?


Thanks! The reverse engineering is just for fun. I have a software background, so I'm entirely unqualified to be doing this :-) But I figure that if I'm a programmer, I should know how computers really work.

2.4 GHz is unreliable for me these days due to interference from bluetooth headphones and hearing aids that other people are using. The issues tend to only show up during extended periods of video streaming, and having looked at a bunch of traffic captures over the holidays, it seems to be limited to certain streaming services sending very large bursts of traffic at extremely high rates (likely from servers with 100+ Gbps interfaces using TSO to reduce CPU usage). That makes me think that the regularly paced bluetooth interference from real time audio streams limits the maximum viable burst size of a 2.4 GHz wifi radio.

Yes, this happened a bunch more over the Christmas holiday when we had an extra 3 or 4 younger family members all listening to music and videos over their bluetooth ear buds and headphones, which made it much easier to track down as it was quite a rare intermittent failure with only a single bluetooth device being active.


Security for maps is basically impossible. Maps tend to have to be widely shared within government and engineering, and if you know what you're looking for, it's remarkably straightforward to find ways to access layers you would normally have to pay for. It's a consequence of the need to share data widely for a variety of purposes -- everything from zoning debates within a local county to maps for broadband funding across an entire country create a public need to share mapping information. Keys don't get revoked once projects end as that would result in all the previously published links becoming stale, which makes life harder for everyone doing research and planning new projects.

Moreover, university students in programs like architecture are given access to many map layers as part of the school's agreements with the organizations publishing the data. Without that access, students wouldn't be able to pick up the skills needed to do the work they will eventually be hired for. And if students can get data, then it's pretty much public.

Privacy is becoming (or already is) nearly impossible in the 21st century.


If this is true, why not make all data of any kind public? Let's level the playing field.


privacy isnt impossible

privacy while engaging with the digital world is

it isn't hard to be private. you just can't live in or go near cities/towns as much.


Or go outside on a semi-clear day. The photos we got from satellites in the 60s were incredible. 65 years later they’re all but magic.


I basically asked my math and physics teachers in high school what the Fourier transform was, but none of them knew how to answer my questions (which were about digital signal processing -- modems were important things to us back in the early '90s). If I had to do it over again, I would have audited the local university's electrical engineering and math courses in evenings. The first time MIT ran 6002x online back in 2012, the course finally answered a lot of those questions when touching upon filters and bandwidth.


Yeah I wish I had known about or had access to that stuff when I was a kid. To really learn and internalize ideas like negative frequency early would have been quite fun.


What measures are being taken to ensure that this model isn't used to lower the cost of fraudsters committing grandparent scams by mimicking the voices of grandchildren?


None, obviously, and it's barking up the wrong tree. The genie is already out of the bottle as there are zillions of similar free services and software that do the same thing, and there's no quick-fix panacea technological solutions to social and legal problems. Legislation in every locality need to create extremely harsh penalties for impersonating other people, and elders need to be educated to ask questions of their family members that only the real people would know the answers to.


Ah yes, the "things are bad; we shouldn't try to fix them" argument. That isn't a philosophy which I subscribe to. People should very much consider the ethical implications of releasing software they created to the general public.


The old manual tools were extremely slow. Modern fibre splicers mean that a dozen fibres can be spliced in maybe a bit more half an hour, although cable prep cam take a significant amount of time depending on the cable type, number of cables and splice closure. Even more if you're using a ribbon splicer that fuses 12 fibres per burn.


Cable still has one thing going for it: it tends to be cheaper for sports. Watching hockey games online requires subscriptions to 3 different streaming services just to follow a single local team, which is ridiculous.


Watching hockey games online requires subscriptions to 3 different streaming services just to follow a single local team, which is ridiculous.

A newspaper recently published an article stating that if you wanted to watch every NFL game, you'd need eleven streaming subscriptions.


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